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JOHN
CARPTENTERS GHOSTS OF MARS is the full title of
this movie. Including his name is the strategy the
director has chosen to make his work into a sort of
franchise, a recognizable player in a field cluttered
with folk who want to make horror flicks.
Not that the guys a sellout Carpenter always
paints with bold strokes, displaying sides charged with
creativity, originality and technical risk-taking. But
this director is also not afraid to recycle every cliché
you can name from the genres of Western, martial arts,
and sci-fi films.
A favorite idea of Carpenters is possession. In THE
THING a creature from outer space, defrosted from its
prison in the Antarctic ice, infects the scientists at a
remote station. His recent VAMPIRES deals with vampirism
as infection one of the main characters slowly
taken over by the force of the title. The ghosts on the
Red Planet appear as a storm of red dust, released
unwittingly by a team of miners and their doctor.
Ruthlessly these ancient spirits seize hosts; the
possessed mutilate themselves horribly, regard their
human bodies with insane bemusement, even move strangely.
Their purpose: to wipe out any foreign invader of Mars,
even eons after their own deaths. Its hard to think
of a theme more terrifying than being taken over against
your will. Its the reason the Borg are such good
villains in the Star Trek series.
Carpenters storytelling marks him as a risk-taker.
Using multiple flashbacks, some very short and others
lengthy, he shows us what happened to the mining outpost
in Shining Valley. The opening of this frame tale shows a
tribunal gathering to hear the report of Lt. Melanie
Ballard (Natasha Henstridge). We watch as her tale
unfolds: a trip with her fellow police officers to bring
back the dangerous felon Desolation Williams
(Ice Cube). Their commander is Helena (Pam Grier) a hard-nosed
veteran who is saddled with one of the worst lines of
dialogue: You think youre all a bunch of
tough hombres, she utters to her squad as they
prepare to disembark from the train and step into the
apparently deserted mining town. Jason Statham plays
Jericho, the lecher with a British accent, but a good cop.
The rookie Bashira Kincaid (Clea DuVall) accompanies
them, along with a few other officers. Of course much is
implied at the beginning, when Ballard tells about
returning alone, handcuffed to the train, which arrives
via automatic pilot. Has every single one of her
entourage perished? Is Williams dead? Instead of a
spoiler, this detail turns into a tantalizing lure.
Carpenter handles well the implications of exploring a
story told by a flawed character.
Although the film takes a few minutes to get rolling, we
are soon interested in the premise. Jericho discovers the
gorge in which the possessed miners rant. We see tidbits
of the ancient Martian culture talismans made of
wire, nails, scissors and other weapon-like materials,
bundles of teeth and tissue oddly reminiscent of THE
BLAIR WITCH PROJECT. The creatures are now zombie-like,
having displaced the personalities of the humans.
Whenever one of the hosts dies, by the way, we see the
world in a distorted frenzy, the floating Martian-eye
view of the hated humans, as the spirit seeks a new body
to occupy. The police come across several of these
tortured souls in the concrete structures that make up
the ghost town.
But the action really starts when the main body of
vengeful Martians discovers the team. By now a subplot
has shown us the conflict with Williams part of
which is a contingent bent on springing him from jail. Of
course Ballard and her officers are consumed with
following their orders to return with Williams so that he
might stand trial. How the cops deal with crooks and
ghosts takes up the remainder of the story.
The action scenes are very bloody and mostly well-choreographed.
One sequence goes over the top when the black-clad, ghost-addled
bodies keep charging down the corridors, dropping as fast
as the black-clad good guys can blow them away. Hand-to-hand
skirmishes are punctuated by neat series of kicks and
other combinations. Perhaps there is one beheading too
many, though, particularly when you can tell the victim
is a dummy.
A technique that Carpenter uses sparingly cuts from the
actors and springs a couple of seconds forward, so we
spot them a few steps ahead; these shots are pure
stylistic try-outs, it seems, interesting visually but
without merit in furthering the story.
The acting is solid enough for the vehicle. Henstridge is
faced with other actresses who have played strong, silent
heroes in modern movies, but she does come off well. Her
character falls just short of doing everything by the
book. Scenes of her hallucinating during drug use let us
glimpse her real self, as well as provide important
foreshadowing.
Stathams character, Jericho Butler, becomes likable
only after we see he is loyal and competent. This strong
actor gives a visceral boost to the tale. The rest of the
cast support the story well, particularly the stunt man-turned-actor
Richard Cetrone, who plays the leader of the zombie
miners, dubbed Big Daddy Mars. Its
essentially a non-speaking role, though Cetrone
frequently howls and chants, whipping up his frantic
followers.
Ive read a few comments about Cetrones make
up: I was reminded of an enraged member of the rock group
KISS, his chest pierced heavily and his mouth drooling
blood. And I wanted to ask, If these human bodies
have been so beaten, (self) mutilated and otherwise
drained of blood and energy, how can they still attack so
savagely? But thats one disbelief I must suspend.
In one over-the-top scene I had to laugh at Big Daddys
persistence, in the same way that I tend to laugh when Im
getting thrown around by a roller coaster. Some of
Carpenters shots and lines are plainly silly and
worn out; even his original music is just loud and very
metallic. But I had fun, and thats why I go to
amusement parks, and to movie theaters showing the work
of John Carpenter.

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